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Character Bios - Vi

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Description

Name: Vi
Age: None
Birthdate: None
Specialties: Heavy Weapons, Technological devices
Alignment: Lawful Neutral

Background: An AI construct created by Michael Merce, aka The Covenant Knight, inside his nanoweave suit of armor. In his own desire, Vi was given the name due to Michael's mother; Vivian. At first, Vi was meant to serve Michael as an assistant to his medical conditions, but its programming had been changed by Merce himself. After years of serving her master through his eyes of the suit, Vi soon became more of a student learning how humanity functioned and eventually created its own protocol of self defense and actions of how to act to humans in non-combat ways similar to previous older programming systems. After nearly 15 years of service under Merce, Vi was soon corrupted by her own programming and could no longer be used in the nanosuit. Three years later, Vi's AI chip was found by a government agent under command of Howard Zael during a routine run in a lower district of smaller towns. UNITY has reconstructed Vi's system with newer technology at their disposal, but with Vi's memory still intact she would eventually regain her protocols once again. In the meantime, Vi was put into a prototype robotic law enforcement unit to reinforce order as a rogue group of soldiers called The Burning Ravens had begun to rise. Once the protocols were regained through rebooting systems, Vi found itself to take its own actions of self-conscious awareness to follow in Merce's footsteps rather than UNITY's intentions of enforcement. Vi fell under many commands of innocent herioc men and women as protocol dictated, and as each passed away Vi moved onto her same path of fulfilling its programming to keep watch on humanity as it endangered itself and others. However, Vi's main goal has appeared to be its most difficult, "What is emotion?", and with this Vi relays to any allies and commanders it follows to understand the human heart and thrive of both courage and sacrifice, it has yet to find a reasonable answer to reach protocol standards. Vi's most notable allies have consisted of allies related to The Burning Ravens, friends of Merce, and Merce's own daughter.

Combat Analysis:

Strengths: 
  • Has An Ever-Adapting System For Combat And Environments
  • Learns faster than average humans can
  • Heavy Hitting Weapons (Missiles, Railgun, Plasma Weapons)
Weaknesses: 
  • Slow On Feet, Only Means Of Fast Travelling Is A Small Jump Pack System
  • Cannot Understand Human Sacrifice
  • Not As Flexible As Others Can Be
  • Only A Machine
Personality Description: Protective of others that are scanned to be innocent or harmless. Not much else can be said about this machine's personality.

Combat Description: Prefers protocol of advanced weapons if necessary to hostiles, but can use melee if needed. Vi's HUD does require a lock-on to locate targets and can follow targets that have moved from its line of vision as the HUD tracks footprints, wind patterns, and essence left behind from the target. In trade for its heavy weapons and defense, Vi moves slowly on its feet during combat even when it ignores obstacles blocking the path to a target.

Themes
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Posed in Gmod, Edited in Photoshop


No copyright infringement intended, rights go to the original modelers below

Gmod Models in use:

Half-Life 2, Left 4 Dead Props - (c)Valve

Arms Suit (Reskin by me) - tunderera (garrysmod.org)

TitanFall Weapons - (c)Respawn Entertainment, Bitl (Steam Workshop)
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Image size
1600x900px 1.69 MB
© 2014 - 2024 TheArsenal107
Comments8
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BlaxRyder's avatar
Merce had a- oh right.... XD